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ten goals we reached in 2007

Estimated read time: 2 minutes

..continuing last year's article. so another year passed by and it's time to look back and see what we did during 2007. probably i miss a lot of stuff but here is my list:

1) ability to go back in the installer to a previous point if you missed something. do you remember the days when one had to reboot if he/she wanted to do so? :)

2) compiz improvements. this is now settled down in current and it's pretty sane. we cleaned up the old compiz and beryl, we have a single compiz-fusion, it has a nice step by step documentation and it works fine both for kde and gnome.

3) asciidoc. i think we highly improved our documentation since we switched from latex to asciidoc. a user manual of 98 pages in a nice pdf format is cute, isn't it? :)

4) newsletters. Alex started to issue newsletters and recently phayz helped out us, so it's alive again. i think it's something great.

5) yugo. 'factory' was our previous i686 build server, it was a very old machine with a cpu of 300mhz and so on. it was time to replace it and now yugo does the job.

6) fwlive. this was an old project but only test versions were available, based on old frugalware versions. now there is a live version of every released version of frugalware, thanks to janny, boobaa and ironiq. great!

7) gnetconfig. the first graphical config tool from priyank. i'm really bad at any graphical programming, so i'm glad to see finally we started to work on guis.

8) gfpm. something users always wanted and now it's here. a true graphical package manager, which is not just a wrapper but properly uses libpacman. awesome.

9) fun. this is our update manager which can sit on the system tray (or whatever i should call kicker not to be kde specific ;) ) and notifies you if there is something to update. i'm sure this is more comfortable compared to watching the -security mailing list for updates or doing a -Syu daily :)

10) syncpkgd2. if you remember, the old method was that there were only clients and they tried to figure out what to build, they built and uploaded the packages. this was very suboptimal: it allowed only one buildserver / arch and it was slow. okay, being slow is the smaller problem, but every buildserver was a single point of failure. nowadays we have two i686 buildservers (thanks to boobaa) and it's theoretically it's possible to have two x86_64 buildservers, too. so even if one i686 buildserver is down, i can be at the beach, sipping a mojito :)

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